GSPIM: A Temporal-Locality-Aware 4DGS Accelerator for PIM-Enabled Edge Devices
By The Semiconductor Hub news desk ·
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4D Gaussian Splatting (4DGS) enables high-quality real-time novel-view synthesis for dynamic scenes, supporting free-viewpoint video, mobile XR, and autonomous systems at the edge. Methods using explicit 4D distributions, keyframe interpolation, or anchor binding share two GPU data-movement bottlenecks. Temporal filtering follows model record loading, wasting LPDDR5 bandwidth on inactive data. Frame-isolated execution also overlooks highly overlapping active sets and depth relationships across …
Read at arXiv cs.AR (Hardware Architecture)Source: arXiv cs.AR (Hardware Architecture), published . The summary is the Hub's own; the full story is at the source. Report a rights or accuracy concern
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